

You said that the game will have 32 levels at launch. Related Story Kai Powell Mario + Rabbids Sparks of Hope Q&A With Associate Producer Quentin Correggi The movement plays a big role in fights as you need to be jumping, blinking, aiming, shooting, and switching spells at the same time. Nine Parchments is really easy to get into as the controls are quite simple to learn and are focused on action gameplay. The biggest difference is in the controls and movement. Is there anything in particular that sets apart Nine Parchments? While looking at the game at first glance, it's hard not to draw comparisons with Magicka. We were hoping there’d be a sweet spot in early December.
SHADWEN MAC STEAM FULL
The end of the year has always been full of big releases, but we wanted to get the game out before Christmas. We were aiming initially for an Autumn release, but around Gamescom it became clear that we wanted to polish out the game a bit more, so we ended up with a release plan targeting the holidays. Was it a conscious decision on your behalf to release the game in early December, when the big releases have finally slowed down?

Since there isn't that much information available beyond this brief overview, we reached out to Frozenbyte for an interview, which you can find in its entirety below.
