
Ninja is a class that you get optionally and really late, but we’d be remiss if we didn’t at least quickly mention how useful using the Throw Command and Shurikens is against the final boss.The Viking job class can be basically used as a fortress - it’s a heavy-hitting, ultra-tanky class that can be equipped with Shields and used to really soak up damage, if that’s what you need.For raw damage and an all-rounder, the Warrior to Knight job progression is solid, but it’s not as high a damage output as Monks - it’s tankier instead.Also, they can unlock doors, which is very handy. The super high agility has them attacking dozens of times per hit, so they do decent damage. The Black Garb and Black Cowl and any knives that raise agility (like Main Gauche, also in Amur) elevate this class to the next level. The Thief can be really good once you find some good equipment - which can happen in the town Amur, specifically.They offer solid damage-dealing throughout the game. They naturally should turn into a Black Belt when the option arises. Monk is a powerhouse damage dealer that is a little bit of a glass cannon.And then you'll want one character learning black magic to be a Black Mage, followed by a Magus, then a Sage.Specifically, you'll want one character learning white magic to be a White Mage, then a Devout, then finally a Sage.The stat growth as you move from one magic class to another will pay off later in the game. Right from the onset, pick dedicated Mages and evolve them through their particular magic discipline.

Geomancer is a good pick for the Cave of the Circle dungeon later for similar reasons.Īll of this is noted, and some suggestions for certain battles or dungeons are noted in our complete FF3 walkthrough & guide - but with all this considered, we do have some extremely general suggestions for what we feel are the best jobs in FF3 - so here they are: This makes physical attacks worthless, which means you’ll want at least two black mages to deal magic damage. Another example is the Mini dungeons, where a handful of times throughout the game you have to go through a dungeon with the Mini status ailment. If you take on Garuda without any Dragoons, you are going to struggle no matter how good your team is otherwise. Basically, you’re meant to be more fluid with your classes and pick the right ones for certain situations.Ī key example of this is Garuda, a boss later in the game in Saronia. In fact, FF3 is built in a bit of a lock-and-key manner certain battles will almost require certain jobs to be present to make them bearable - think of it like a puzzle, where switching to the ‘correct’ job for the occasion will unlock an otherwise insurmountable-feeling battle. And that is: you shouldn’t get too attached to one job always anyway.

Second, and before we even get into some best job suggestions for FF3, we do have a more general piece of class-related advice for the game. Team composition matters as well as individual job choices - so try to find a team balance that fits your play-style. First of all: you shouldn’t necessarily try to beeline for the best job classes, but instead try to find something that works for you. Let’s get to it, shall we? FF3 Jobs: best job choicesĪs is tradition on many guides of this ilk, we have two important things to say about the best jobs in Final Fantasy III.
#Final fantasy iii full#
You can use this in combination with our full FF3 walkthrough & guide to navigate the game.
#Final fantasy iii plus#
In this guide, which covers the original NES/Famicom and Pixel Remaster versions of FF3 rather than the 3D remake, we take a look at the jobs with a full job classes list & unlock explainer, plus offer up some suggestions for the best jobs in FF3. It’s a deep, engaging system, and one later found in Final Fantasy V, Final Fantasy Tactics, Final Fantasy X-2, Final Fantasy XII, and other franchise titles. This marks the first appearance of Summoners, Dark Knights, Dragoons and others - but also it just leads to a pretty exciting and fun system for players of FF3 to play with. The influence of the FF3 Jobs can’t be overstated. It's the core of the experience in Final Fantasy III, with jobs defining the abilities you have, base stats, and the equipment you can use. Jobs and classes of course appeared in the previous games in a manner of speaking, but at the core of the combat and strategy of FF3 is the player’s ability to unlock, play as and switch between a wide variety of jobs - all of which have unique abilities.

The remaining game’s contribution? Of course, it’s the Final Fantasy III Job classes system.
#Final fantasy iii series#
FF1 lays the groundwork for much of the series in general. Each of the first three FF games introduces something that’d become fundamental to the rest of the series as we know it today.
